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Pet resistances at 70

I'm currently in the market to retrain my cat for more of a survivable position as a non-tank DPS; since pet tanking is rather silly for anything but emergencies with the 70+ Elites. What i'm concerned about is surviving indirect attacks, so I can either keep him in there longer to pound out the DPS, or survive long enough to be pulled back for a Mend Pet full heal.
I know Avoidance Rank 2 is a necessity, and I have that already, but i'm wondering specifically about what types of magic a pet would encounter the most, and how high a level the pet needs to actually be in them to be able to get good returns for the investment?
For example: Rank 5 Fire Resistance gives 140 resist, but at a large cost of 105 training points, which when you're running Rank 9 in DPS abilities, plus Cobra Reflexes, and Dash 3, you really can't max out any other resistance ability. You could get lower-ranked Resistances in 2 to 3 other schools of magic, but they'd be somewhere around 45 or 90 resist each.
I'm horrible at math, and every site i've visited so far looks like college-level calculus finals to figure out resistances, so i'm asking humans who could help me cut the question down to the bones from personal experience, or from actually understanding the formulas.
Thanks in advance


Edited, Nov 2nd 2007 2:52pm by Warne-Come into the sand, and the dust, and the sky
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